art lecturer at the master game technology (Breda University of applied sciences) where I aid the coordination and development of the master’s course as well as supervise students.
co-author of the Movement of Ethical Game Production (MEG-P), an open letter to the Global Games Industry.
Writer, Advocate
Movement for Ethical Game Production is an open letter to the Game Industry, its employees, Game Development Educational Institutions, and future talent on how we can all facilitate the much-needed change to ensure a better future for the Game Industry.
Developer
A narrative indie game by SkogsArt Studio. Currently in development, more information soon!
Researcher
An insight into the applicability and development of concept art in the game industry.
Tech Support. Implementing art and game elements in engine (UE4)
In this workshop, devised by Edward Clydesdale Thomson and Ahmad Darkhabani, students and participants come together in a virtual space in order to test concepts for the term “shelter” and the construction of a shack against the backdrop of increasing social distance and isolation.
2D Artist, Producer, Researcher
Work done as part of the research and development team at the Breda University of Applied Sciences.
2D Artist, Producer
Work done as part of an internship at metricminds in Germany.
Art Director, 2D Artist, 3D Artist, Animator
Re-imagination of the traditional Racer Game genre with a focus on creating something beautiful by using watercolour effects and aquatic flora and fauna themes.
Team Leader, Vision Holder, Art Director, 2D Artist, 3D Artist
Narrative game that has a focus on art and environmental storytelling.
Name: Jitske Habekotté
Pronouns: Any
Favourite Type of Video Games: Art and Narrative Focused Indie Games
“I am very enthusiastic about our industry. I love being able to contribute to the vast and ever growing world of games and visual media, whether that is through art, teaching, or through management and production.
I have always wanted to be able to work on projects that explore the possibilities of our industry and tell the stories I believe in, through the art that I love. As an indie game developer at SkogsArt Studio, I feel that I can make this wish a reality.
I believe our industry has the potential to bring about strong emotions and inspire new ideas or visions through our work. It would be a shame not to utilize this to the fullest.”