AURORA

MY ROLE(S)

Art Director, Artist, Animator

“Aurora is a racing game inspired by the first race we all win in life.”

The idea behind this project is that we wanted to reinvent the traditional Racer Game genre and focus on creating something beautiful by using watercolor effects and aquatic flora and fauna themes. This game is heavily focused on the player experience: highlighting player feedback, diegetic user interface, flowing movement, and incredible sound design and music.
We wanted to take something everyone knows, like a racing game, and turn it into an experience for the player instead of just another competition.


We are very proud to announce that our game has been published on Itch.io. The link can be found below the page title.

 

Credits:
Artist/Team Lead: Alina Anikina
Art Director: Jitske Habekotté (me)
Programming: Dennis Creemers
Design: Franka Staffhorst
Music: Tim de Jongh
Original Concept: Merel Jessurun

My tasks: Concept art, character creation, texture, animations, and shader creation

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